FastSeas

How FastSeas Assesses Sea State

28 October 2026

Ask a sailor what makes a passage miserable and they're unlikely to start by quoting wave heights. They'll tell you the sea was short and steep, waves were breaking over the boat all night, or they spent hours punching into the waves under engine, barely making 2 knots.

The height of the waves matters, of course. But it doesn't tell the whole story.

FastSeas now shows you the sea state along your route. You can set a limit to keep your route clear of seas rougher than you're comfortable with, see rough and potentially dangerous conditions highlighted in your route overview, and get an estimate of how much the sea state will slow you down.

This article explains how we assess sea state, why we've taken this approach, and what each of our sea state levels actually means out on the water.

The Routing tab showing configurable paramters for the sea state limit and sea state effect on boat speed
The Routing tab with its new Sea state limit and Sea slows the boat switches.

Why Not Just a Wave Height?

The simplest limit would be a wave height. "Keep me out of anything over 2.5 m (8 ft)." We tried that idea on paper and dropped it, because the same height can be two completely different seas.

Take a 2.5 m (8 ft) swell at 14 seconds. Its crests are about 300 m (1,000 ft) apart, and it comes as a long, slow lift and fall. You notice it on the horizon and in the galley, but the boat rides over it.

Now take a 2.5 m (8 ft) wind sea at 6 seconds. Its crests are only about 55 m (180 ft) apart, less than a fifth of the swell's spacing for the same height. It's steep, it breaks, and it throws the boat about. On the beam it's dangerous.

That's why FastSeas looks at four things together.

What the Research Says

Before we wrote any code, we went to the evidence. We read the model-tank tests of yachts in breaking waves, the inquiries into the 1979 Fastnet and 1998 Sydney Hobart races, surveys of heavy-weather accidents matched to wave forecasts, and the naval architecture of how waves slow a hull. A few findings shaped everything else.

Breaking waves are what capsize boats. After the 1979 Fastnet, tank tests caught model yachts beam-on to breaking waves. A breaker of a fair fraction of the boat's length could knock it down or roll it, and a big enough one rolled every hull tested. In the same tests, large waves that didn't break left the models upright. The height of the sea matters mainly because it sets how big the breakers are.

Steep, young seas are the ones that break. A sea that has built quickly under a rising wind is steeper than one that has had time to develop, and more of it breaks. The heavy-weather accident records point the same way. Steepness and a fast-building sea turn up in them more often than great height does.

A current running against the sea makes it worse. Waves running into an opposing current shorten and steepen. Anyone who has crossed the Gulf Stream in a northerly, or met wind against tide off a headland, knows the result.

Size matters too. The bigger the boat, the bigger the breaker it takes to roll it. A bigger boat is also slowed less by the same sea.

Our own experience on passage agrees. Big, long ocean swells do surprisingly little to your comfort or your speed. Breaking waves in open water are the plainest definition of bad conditions there is.

How It Compares With the Scales You Know

The Beaufort scale starts from the wind. Its sea descriptions, "moderate waves, many white horses" at Force 5 and "high waves, dense streaks of foam" at Force 9, describe what the wind raises on the open sea once it has blown long enough. They're a wonderful shorthand. But the sea you actually meet depends on how long and how far the wind has blown, on the swell already running, and on any current. A Force 5 that has just filled in over a long swell is not the Force 5 of the picture card.

The WMO sea state code grew out of Captain Douglas's scale of the 1920s. It's the ladder you hear in shipping forecasts, running calm, smooth, slight, moderate, rough, very rough, high, very high and phenomenal, and each word is a band of wave height. Douglas himself kept a separate scale for swell, which was exactly the right instinct. The words in today's forecasts are about height, though.

We use the same familiar words, Smooth, Slight, Moderate, Rough, Very rough and Severe, because every sailor already ranks them without reading a manual. But our levels come from the sea's height and steepness together, not from height alone. That means they won't always agree with a forecast.

A short, steep 1.5 m (5 ft) sea is moderate in a forecast. On our scale it can be Rough or Very rough, because a good share of it is breaking. A long 5 m (16 ft) Southern Ocean swell with little wind sea on it goes the other way. The WMO code calls it very rough, and on ours it's Rough. It's big, but it isn't breaking.

How We Rate a Sea

At each point of your route, the sea state level asks two questions of the sea. How much of it is breaking? And how big are the breakers?

How much of it breaks depends mostly on steepness, which is the height measured against the period. Below a certain steepness almost nothing breaks, however big the sea. Above it, the share of breaking crests climbs quickly.

How big the breakers are depends on the height. A breaking 8 m (26 ft) sea throws far more tons of water at you than a breaking 2 m (7 ft) one, and the level reflects that.

We've spaced the levels so that each step up the ladder is a real step, one you'd notice on deck, not a shade.

The level doesn't depend on your boat's size. A sea that's miserable for a 30-footer is still miserable for a 60-footer. The safety floor does depend on it. Whenever the sea state limit is on, FastSeas also keeps your route out of breakers that could roll a boat of your length beam-on, whatever level you chose. It takes your length from the waterline in Vessel Performance, so it's worth setting that to your own boat's.

Sometimes a route can't avoid a sea over your limit. Then it waits for the sea to ease, or there's no route at all. When that happens, a later departure or waiting in port may be the answer, and the overview will tell you so.

What Each Level Feels Like Aboard

The examples below are pictures of the kind of sea you can expect at each level, not exact limits, because the level depends on the mix of height, period and wind sea. The Routing tab's help line shows the sea each level allows, in your own units.

The Overview tab for a passage from Minerva Reef to Opua on the ECMWF 31 Oct 12z forecast, departing Wed 4 Nov 12:00 PM GMT+13. Below charts of wind and gust against the gust limit, and of boat speed with the motoring stretch shaded, is a Sea state bar coloured by level and labelled Smooth to Moderate. It is yellow for Moderate at the start, blue for Slight through most of the passage with a short Moderate patch late on, and green for Smooth near the end. A key under it runs from Smooth through Slight, Moderate, Rough and Very rough to Severe. Bars for air temperature, cloud, rain and CAPE follow.
The route Overview's new Sea state bar, here for a passage from Minerva Reef to Opua, shows the level along the way.

1. Smooth

Little or no breaking sea. You can cook, sleep and work on deck without thinking about it.

2. Slight

Comfortable sailing for most crews. You may see the odd whitecap tumble, but the boat isn't being hit.

3. Moderate

A proper sailing day. The boat is moving about, spray comes aboard on the wind, and green-water moments are rare. Most cruising crews are happy here, though some first-timers will feel it.

4. Rough

Hard going. Breaking crests come regularly, and the odd one slaps the hull or comes aboard. Life below takes effort. With the sea on the bow it's slow and wet, and on the beam it's uncomfortable.

5. Very rough

Heavy weather for a cruising boat. A crest breaks every minute or two, and the bigger breakers are as high as a small yacht is wide. Steering, sail handling and staying aboard all take real care. Beam-on is where you least want to be.

6. Severe

Anything beyond Very rough. You can't choose it as a limit, but FastSeas reports it so you know it's there. These are breaking seas big enough to damage or roll a yacht, and they call for storm tactics, not passage-making.

Where the Sea Data Comes From

FastSeas reads two wave models, both on a 0.25 degree grid.

The first is NOAA's GFS-Wave (WAVEWATCH III). As well as the whole sea, it publishes the wind sea and the swells separately, each with its own height, period and direction. That's exactly what we need to judge breaking, because we can see how much of the height is young wind sea and how much is long swell.

The second is ECMWF's wave model. ECMWF's forecasts are excellent, but what it publishes openly, and free, is only the whole sea. That gives us the sea's height, its periods and its direction, and how its energy is spread across wave periods. The split into wind sea and swells is in ECMWF's complete data set, which is licensed. That licence is priced for national weather services and large companies, not for a small company like ours.

On ECMWF, then, we work out the wind sea ourselves. The spread of the sea across periods tells us roughly how much of the height sits in shorter, wind-driven waves and how much in long swell. We judge the sea state from that estimate and from the sea as a whole, and take the more cautious of the two readings. That way a steep wind sea hidden under a big swell doesn't slip through.

We checked this against GFS-Wave on the same days, since GFS-Wave does publish the split. Our estimate catches nearly all of the rough seas the split would have shown, at the cost of the occasional over-cautious call. It's still an estimate, though, and one more reason to run your route on both models and compare.

Neither model sees anything smaller than its grid, such as harbour bars, reef passes, tidal races or the sea in the lee of an island. Near the coast, use your own eyes and local knowledge.

The Positions tab for a passage from Minerva Reef to Opua on the ECMWF 31 Oct 12z forecast, departing Fri 6 Nov 12:00 PM GMT+13. A help line above the table explains the Sea State column. Four hourly rows on Wed 11 Nov, 9:00 AM to 12:00 PM, give the position, heading, speed, course and speed over the ground, wind speed, gusts and direction, true wind angle, ocean current, air temperature, cloud cover, rain and CAPE. The last three columns give the sea, 7 ft at 12 s forward of the beam, its sea state, Slight, and the speed loss, from 12% to 16%.
The Positions tab's last three columns show the sea, its sea state level and the speed it costs. Here a 7 ft sea at 12 seconds, forward of the beam, is Slight and takes 12 to 16% off the boat's speed.

How the Sea Slows Your Boat

"Sea slows the boat", in the Routing tab, is on unless you switch it off. With it on, FastSeas estimates how much speed the sea takes off your boat at every step of the route, and slows the boat by that much. The Positions tab shows the figure as Speed Loss.

The estimate follows the naval architecture of a yacht in waves. It draws on tank tests of sailing yachts and on the research behind the allowances rating rules make for a seaway. Here's what it comes down to.

The loss runs from nothing at all, downwind or in a long swell, to well over a quarter of your speed into a short, steep head sea. These are estimates. No published model has been proven for cruising boats the size our users sail, and every boat and crew is different. If your routes come out consistently slower or faster than your boat really sails, look first at your polar and your boat's details in Vessel Performance.

In Short

Set your waterline, hull type and displacement in Vessel Performance, choose a sea state limit you're happy with, and run your next passage on both GFS and ECMWF to see where the hard stretches are.

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